Sunday, 24 January 2010

Real Transformers

Now these guys really are committed to their hobby.

Or should that be.... they should be committed!

Check out the GAMEOV3R Forum

Wednesday, 20 January 2010

The Way of the Exploding Eardrum

Whilst looking through the archives over on the Gameov3r Forum I came across an old post of mine about the first time I was impressed by speech in a video game. Ghostbusters and Impossible Mission were 2 games, both on the Commodore 64, that I'd recalled.

Reading this I was reminded of a speech related gaming incident. A pant filling, speech related gaming incident. This is another Commodore 64 game and this incident happened the first time I loaded up the game.

Picture the scene, I'm sitting at my Woolworths own brand, fake teak, computer desk in front of my C64. I press Shift, Run/Stop on my trusty Commodore breadbin followed by the play button on the tape deck. All going well so far. Found:Exploding Fist is confirmed on screen and then colourful lines begin their dance down the screen. Nothing unusual and I remember having my head firmly buried in the fold-out instructions trying to learn all the moves. Then this >>> appears on screen and a Bruce Lee-esque yell comes screeching from my 14" portable TV's tiny speaker, piercing the tranquillity of my room. I almost fell off my chair with surprise! I didn't really fill my pants, honestly I didn't, but I did jump out of my skin!

There are a few things on the Gameov3r Forum that might make you jump. In fact there are a few members that might make you jump too but only if you feed them after midnight. So avoid that and come over for a chat and a drink at the bar. Using a synthesised voice is optional

Monday, 18 January 2010

girl gamers



Mari Yaguchi rocked to fame in the late 1990s as a member of idol group Morning Musume. (Check her out in the video for Morning Musume's Jyosei Kashimashi Monogatari.)

Now, Yaguchi records solo tracks and appears on popular program Quiz! Hexagon II. She is also a columnist for Famitsu, where she writes the column "I'm A Gamer." According to Yaguchi, "I want to write about how girls too are passionate about video games."

Source kotaku



Mari hasn't joined the Gameov3r Forum yet. Have you?

Tuesday, 22 December 2009

Friday, 4 December 2009

The graphical debate pops it's head up again!!


Ever since the release of the Wii there has been a debate of graphics vs gameplay. The Wii owners will argue that it's the way you play the game that makes the machine relevant, while the 'next gen' contingent claim that graphics help to suck you into the game.

To some extent I agree with both of these statements, but lately I have been pondering this debate more.

Y'see, Codemasters are the source of my musings. I have always loved Codies right from the C64 days of BMX Simulator and the Dizzy series but I have started to get a little disappointed with them of late. The problem comes with this current gen of machines and in particular their Wii releases. The problem started with Dirt 2. As a big Dirt fan on the 360 I was really looking forward to applying some Wii steering wheel loveliness to the hardcore rallying action. Things looked promising as this is a driving game and Codies do some of the best road based games of recent years. Games like TOCA Touring Cars on the original Playstation, Race Driver on PS2 and Grid on 360 have proved that for high speed thrills you can rely on Codemasters to produce the goods.........until now.

Put simply, Dirt 2 on Wii turned out to be a complete dogs dinner!! Codemasters decided to hand development rights over to Sumo Digital rather than develop in house which didn't exactly go according to plan. Graphically the game was average, and before I hear the cries of "THE WII ISN'T ABOUT GRAPHICS" I agree. The problem is I love using the cockpit view in racing games, I find it the most exciting way to play, so for this game to omit the cockpit view completely is terrible! Just to get this into perspective, TOCA Touring Cars on PS1 managed to have a cockpit view, PS1 FOR CRYING OUT LOUD!! I have also seen what Sumo can do with Outrun 2 on the original XBox, it's gorgeous! This isn't a case of the Wii having less power, this is a case of developers being lazy! All of this may have been forgiven if the motion controls worked but the steering couldn't keep up with the pace of cornering needed in the race. Overall a massive disappointment.

So now Sumo are at it again, this time with a massive F1 license. This game at least ticks most of the boxes, the steering controls are spot on and it has the cockpit view I wanted. It's fairly smooth and chugs along at a blistering pace. So far so good then, but why are the graphics poor again? Luckily this doesn't seem to detract from the gameplay which is the most important thing, but don't devs think that Wii owners are worth the extra effort? I can't help feeling that after all this time some developers have still got the mental attitude of "Wii owners don't care about visuals because they didn't buy a PS3, let's cut the development budget".

From what I've played I love F1 2009 and I'm certainly going to buy it, but by doing so am I condoning lazy visuals? Am I proving them right? Do we deserve great controls, great games and great visuals all at the same time?

Answers on a postcard...............


Friday, 23 October 2009

DSi Speak Channel?



While searching for information for error 206602 kolma found this reference to a dedicated DSi Speak Channel

To redeem a Nintendo DSi Download Ticket number, such as for the Nintendo DSi Speak Channel, enter the number off the Nintendo DSi Download Ticket in "Settings and Features" off of the main Nintendo DSi Shop page, then select "Nintendo DSi Download Ticket."
It's since been deleted but the proof remains in the google cache.

Gameov3r doesn't need a DSi speak channel to communicate his needs. Gameov3r has the Forum.

Tuesday, 6 October 2009

Professor Layton and Pandora's Box

Spoiler Alert! The video below shows the completed mini-games found in the Professor's Trunk.




If you are still stumped by the formidable challenges then head over to the Gameov3r Forum for some assistance