Wednesday, 24 June 2009

Icarian:Kindred Spirits

As is often the case when I come to write about games I have a confession to make. I'm rather partial to well designed side on platformers. Oh I've dallied with the 3D and the psuedo 3D but my heart belongs to the side on platformer so when I saw a new wiiware title I thought I'd give it a go. I exchanged 1000 Wii Points for Icarian:Kindred Spirits and began playing.

The story line is your usual mortal falls in love with goddess which is forbidden but in an unexpected change of heart the senior deity allows the goddess to search for her missing beau when he disappears after a crisis affair. Graphically it is a scorched ancient desert replete with columns and pillars, amphorae and viaducts. The soundtrack is atmospheric and also conveys a feeling of Ancient Greece played as it is on instruments such as the harp, santur and duduk.

The game can be played either one player with wiimote and nunchuk or two player where the second player assists the first by taking over control of some of the powers that are accumulated during the levels. The first is the ability to grab and move some objects, the second is to control the paths of wind, I've not yet reached a third ability but I believe that it is some kind of lightning strike. You run, walk, jump and fly through the levels trying to avoid enemies and scenery while solving puzzles that will allow you to progress further. A couple of times I've kicked myself once I've spotted the choice of path (it always seems so obvious once you've solved the puzzle) but on the whole the seasoned gamer won't have too many difficulties in smoothly progressing between restart points.

The controls are good and responsive with a feel and style similar to Lostwinds, another excellent wiiware platform game. The learning curve is well balanced carefully introducing new elements of peril at a steady and manageable pace. The only exception to that has been the 'boss' areas that I've encountered where there is a sharp, but not unmanageable, rise in concentration required.

Spread across the game there are 100 bonus items hidden away for you to collect in devious and sometimes seemingly inaccessible spots. Collecting all of these should add some length to the game which, unfortunately is reported to be very short. Some people are claiming to have completed it in under 3 hours.

For what it is, a £7 wiiware title, I rate this game highly. All of the different components fall into place to give a worthwhile experience which and I will be sad once I've completed it.

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UPDATE: News today that due to a trademark issue (Kid Icarus if you're curious) the game will be renamed NyxQuest:Kindred Spirits. Not quite as elegant a title I'm sure you'll agree?

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